The Complete Guide to Self-Publishing Comics: How to Create and Sell Comic Books, Manga, and Webcomics Info

Download or Read Online latest releases, and browse our best picks for the best graphic and comics novels of the year. Find Answers and Reviews on The Complete Guide to Self-Publishing Comics: How to Create and Sell Comic Books, Manga, and Webcomics by Comfort Love,Adam Withers Read&Download The Complete Guide to Self-Publishing Comics: How to Create and Sell Comic Books, Manga, and Webcomics by Comfort Love,Adam Withers Online Author:Comfort Love,Adam Withers Formats:Paperback,Kindle Publication Date:May 19, 2015 Ratings: 4.54 of 184


Take Control of Your Comics-Making Destiny


Creating your own comic is easier than ever before. With advances in
technology, the increased connectivity of social media, and the
ever-increasing popularity of the comics medium, successful
DIY
comics publishing is within your reach. With The Complete Guide to
Self-Publishing Comics
, creators/instructors Comfort Love and Adam
Withers provide a step-by-step breakdown of the comics-making process,
perfect for any aspiring comics creator. This unprecedented, in-depth
coverage gives you expert analysis on each step—writing, drawing,
coloring, lettering, publishing,
and marketing. Along the way,
luminaries in the fields of comics, manga, and webcomics—like

Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson—lend a
hand, providing “Pro Tips” on essential topics for achieving
your comics-making dreams. With the insights and expertise contained
within these pages, you’ll have everything you need and no excuses
left: It’s time to make your comics!


Average Ratings and Reviews
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4.54

184 Ratings

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Reviews for The Complete Guide to Self-Publishing Comics: How to Create and Sell Comic Books, Manga, and Webcomics:

4

May 20, 2019

A solid guide from start to finish for producing your own graphic novel or comic book. From scripting to drawing, coloring to lettering, printing to distributing, TCGTSPCHTCASCBMAW was a useful book to read if you are thinking about creating your own visual story. It's also a bit discouraging, because it's a complicated process.

The authors also discuss going digital only and digital distribution channels, which are a lot easier to reach than comic book stores where distribution is pretty much A solid guide from start to finish for producing your own graphic novel or comic book. From scripting to drawing, coloring to lettering, printing to distributing, TCGTSPCHTCASCBMAW was a useful book to read if you are thinking about creating your own visual story. It's also a bit discouraging, because it's a complicated process.

The authors also discuss going digital only and digital distribution channels, which are a lot easier to reach than comic book stores where distribution is pretty much locked down by Diamond. Diamond won't except small-print run self-published comics. I've heard the minimum they accept is 10,000 copies. It's a similar issue getting distribution to bookstores for novels. Distributors have a chokehold on smaller presses getting out to bricks and mortar stores. Digital versions seem great but then you still have the same issue of how do people even find it or see it, which means doing your own marketing to create awareness. My second novel, A Greater Monster, sold quite well at bookstores...better than on Amazon and better than e-book versions...where it was on display. Getting the cover seen is what makes all the difference. I sold nearly a hundred copies a month at The Strand Bookstore in Manhattan because they put the book on a table at the front entrance. If no one can see it, it's very hard to get them to pick it up to see if it's interesting because they have to be seeking it out in advance. I would imagine the same issue arises for digital comics. Artists and writers have an opportunity to sell their comics by renting a table at a comic book convention, which the authors here also discuss as an important avenue to promote your books. What they don't mention, however, is how expensive table space is to rent at conventions. It can be hard to make enough money to pay for travel expenses and a table. I think a lot of people do it for fun, at a loss, and to meet people. But actual sales? Some do very well, but I bet most accept a loss. ...more
5

Apr 27, 2015

I met Comfort and Adam by accident last summer at Anime Expo when I was early to a panel and consequently caught part of a panel they were leading. I was bummed had not been there for the entire panel. Fortunately, they were leading another panel and I made a point of attending. What drew me was their approach to teaching was straight-forward, honest and positive. They were engaging and humorous yet able to stay on task and present concepts bite size so everyone could follow along. And, it is I met Comfort and Adam by accident last summer at Anime Expo when I was early to a panel and consequently caught part of a panel they were leading. I was bummed had not been there for the entire panel. Fortunately, they were leading another panel and I made a point of attending. What drew me was their approach to teaching was straight-forward, honest and positive. They were engaging and humorous yet able to stay on task and present concepts bite size so everyone could follow along. And, it is the same approach they take with this book.

The book is divided into seven chapters: (1) Concept; (2) Writing; (3) Drawing; (4) Coloring; (5) Lettering; (6) Publishing; and (7) Marketing. Each chapter is further divided into sections that provide the foundation blocks for each chapter. Comfort and Adam compliment sage advice from experience with many poignant illustrations that support the points they are making along the way. However, it is not just their words: they have asked pros from every corner of the comic book industry for their perspective and advice which make up "Pro Tip" spotlights that are found throughout each chapter. Let me name drop:

Michael Avon Oeming (The Victories, Powers)
Bill Willingham (Fables, Angel)
Terry Moore (Strangers in Paradise, Echo)
Mark Waid (Daredevil, Kingdom Come)
Jim Demonakos (Emerald City Comicon Director)
Steve Sunu (Editor, Comic Book Resources Reviews)
Steve Geppi (President/CEO of Diamond Comic Distributor)

That is just a small sample of the many other professionals, mainstream and independent that are included. I think the number of tips was balanced and varied. For each person, Comfort and Adam illustrated what the person looked like and a social media address (website, blog, twitter, etc.) in which follow or learn more about them.

Who is the book for? Comfort and Adam use the term "comics" to encompass comics, manga and webcomics. Obviously, if you are thinking and researching the self-publishing route, this book is for you. If you are a writer or artist, then this book will give you insight into each role, since most creative individuals are one or the other, and how to go about finding your counterpart. However, when it comes to coloring and lettering, Comfort and Adam deviate and dig into the step-by-step process of color and lettering via Adobe Photoshop and Illustrator respectively. These sections are particularly helpful for the individual who cannot afford to hire someone and must do it themselves. The flip side: the in depth steps assist individuals who may be looking to get into coloring and/or lettering but didn't know how or where to start.

This book is also for creative individuals who are not looking to self-publish. As a freelance writer of popular culture, this book armed me with comic book industry terminology and knowledge that I did not have before. And as a person dipping my toe into fiction writing, I have a better understanding of what I may be getting into if I pursue comics as a medium for my fictional stories when I get to that point. Additionally, I think this book would be useful for artists, graphic designers, etc. who may want to enter the industry but don't know where to start.

The language level and tone is clear and concise. As far as I could tell, the text was free of errors. The three-page index is comprehensive without feeling like it was micro-managed. The design and presentation of material is clean and colorful. Comfort and Adam are consist in the look of the sub-sections each time. They use a lot of examples from their own work, always taking care that it matches up with their point and not just fluff. The book is a decent size and thickness. The book is printed on sturdy paper that will hold up to a lot of use. And, the covers - front and back - are engaging and fun.

As I stated at the beginning of this review, Comfort and Adam are straight-forward and honest that this endeavor will take hard work, but the rewards of creating your comic book, graphic novel, manga, webcomic is within your grasp AND is possible. That's where their positive, can do attitude shines time and time again.

I know this is a book I will reference again and again - it will be one of my "go to" books on comics. Personally, I think Comfort and Adam's Complete Guide to Self-Publishing Comics should be required reading for anyone contemplating self-publishing. At the very least, this book should be strongly recommended reading for understanding the mechanics of comics from inception to hand.

...more
5

Aug 23, 2016

SUPER informative and engaging, really good stuff for someone who's just beginning.
5

Jun 11, 2016

Excellent resource for anyone curious about self-publishing comics. Well laid out pages with lots of pro tips from published artists.
0

Jun 01, 2016

This review has been hidden because it contains spoilers. To view it, click here. i reading this book because i'am cartoonist
5

May 15, 2015

Whether you are just starting out with your artistic career ventures, or thinking about turning a well loved hobby into some extra cash, this informational/instructional text is a comprehensive goldmine. The full color illustrations are stellar! I was approved for this eARC through Netgalley in return for an honest review.
5

May 02, 2016

I absolutely loved it. I learned so much from the book. Really helped me in every area of my art. Inspired me to make comics. I highly recommend it to anyone who likes to draw. Even if you don't want to make comics it might change your mind. Still if you don't want to it improves your skill. Great read and highly worth it.
4

Dec 12, 2015

General information for beginners, especially younger people. Clear, concise, and full of good links to look into. One of the best features of the book was the pro tips from other artists who are in the comics industry because it allows you to look into what your peers in the industry are doing and how they prefer to do it. Another plus is that there is a site with additional "chapters" that go in depth on subjects that were introduced in the book.
4

Aug 13, 2015

A book that is invaluable to any sprouting comic creator, Comfort Love has done it again. The author of Rainbow in the Dark and The Uniques, Love has made a complete guide on how to get started in the harsh, unforgiving world of indie comics, and gives great tips, tricks and advice for the comic-to-be. The book is welcoming and comfy with a wide array of genius, art and humor. It is great book for all ages, and would defiantly recommend. Two thumbs up!
5

Jul 24, 2016

Informative and insightful

Informative and insightful. Though most of the reference material and help were geared towards the superhero style of comic, the techniques can easily work for any style of comic. Lots of expert advice from industry leaders as well, most of which I am familiar with their works. I was pleasantly surprised. The technical section mainly covered techniques for Photoshop and Illustrator, I found super helpful. Well worth the price tag, I will be referencing it often.
3

Jun 27, 2015

Covers the business of publishing your own comics, which is complicated, especially for American-style comics. which are much more of a team-effort than Japanese style manga. Also covers the sad truth that this work can be off-shored and many of the other current downsides of the artist's life.

While it claims not to a a drawing book, there's a lot of Photoshop instruction included which will become obsolete with time, I dinged this book one star for that.

A good intro to the comic biz, don't Covers the business of publishing your own comics, which is complicated, especially for American-style comics. which are much more of a team-effort than Japanese style manga. Also covers the sad truth that this work can be off-shored and many of the other current downsides of the artist's life.

While it claims not to a a drawing book, there's a lot of Photoshop instruction included which will become obsolete with time, I dinged this book one star for that.

A good intro to the comic biz, don't quit your daytime job! ...more
5

Aug 19, 2015

This review has been hidden because it contains spoilers. To view it, click here. This book has to be one of the best books I've come across when it comes to creating and potentially selling comics, manga and the such. It is well written and the illustrations are awesome. To me, it is a book which I can easily see a professor picking up and using for a college or high school setting. It's quality and substance. I am very impressed.

My niece is a anime lover, and she loves to draw and create new scenes. With her in mind, I picked up the book. However, even though I'm not the This book has to be one of the best books I've come across when it comes to creating and potentially selling comics, manga and the such. It is well written and the illustrations are awesome. To me, it is a book which I can easily see a professor picking up and using for a college or high school setting. It's quality and substance. I am very impressed.

My niece is a anime lover, and she loves to draw and create new scenes. With her in mind, I picked up the book. However, even though I'm not the animator, I believe there was such a wealth of information that it motivated me to pick up a pen and start drawing.

I really enjoyed the area on writing and screenplays, finding it very helpful. Not only for this particular genre, but any sort of applications that you could apply it towards.

The book has pullouts, screenshots directing your eye as to how to create a move, tips.

All in all, I love this book and it's doubtful I will let it out of my sight it's that good!

I did get this book from BloggingforBooks in exchange for an honest review. ...more
5

Jul 31, 2015

This book was fabulous. As someone that knew absolutely nothing about the creation of comics before reading this book, I found it extremely informative. It covers the entire creation process, from concept and script writing to printing and marketing.


It's important to note that this book is a step by step guide to creating a comic. It is not an instructional book on drawing or writing. It probably wouldn't be much help to a seasoned professional already working in the field of comics, but it This book was fabulous. As someone that knew absolutely nothing about the creation of comics before reading this book, I found it extremely informative. It covers the entire creation process, from concept and script writing to printing and marketing.


It's important to note that this book is a step by step guide to creating a comic. It is not an instructional book on drawing or writing. It probably wouldn't be much help to a seasoned professional already working in the field of comics, but it is a fantastic resource for anyone just starting out. It takes the reader through the entire complex process and offers tips and advice from professionals. It even has a few Photoshop and Illustrator tutorials to help artists and letterers get the effects they want.


If you are new to the world of comic making, this is an excellent starting point. If you read this book along with a few others (like Foundations in Comic Book Art by John Paul Lowe and Words for Pictures: the Art and Business of Writing Comics and Graphic Novels by Brian Michael Bendis), you'll be well on your way to creating your own comic. Happy reading!


Content: clean

My blog: Batch of Books ...more
5

Aug 31, 2015

Yes, this is quite a departure from my usual genre of review, but when I found The Complete Guide to Self-Publishing Comics: How to Create and Sell Comics, Manga, and Webcomics by Comfort Love and Adam Withers was available, I was transported to a time in my childhood when I made magic. Well, at least I thought I made magic! There are a number of “how to” self-publishing books out there, but this one caught my eye. I haven’t really kept up with comics in quite a number of years, but I am Yes, this is quite a departure from my usual genre of review, but when I found The Complete Guide to Self-Publishing Comics: How to Create and Sell Comics, Manga, and Webcomics by Comfort Love and Adam Withers was available, I was transported to a time in my childhood when I made magic. Well, at least I thought I made magic! There are a number of “how to” self-publishing books out there, but this one caught my eye. I haven’t really kept up with comics in quite a number of years, but I am familiar with some of the latest trends in publishing and marketing, especially given the way the boom in webcomics. So, I was really interested in what this comic-making, married couple had to offer. They did not disappoint!

There is a boatload of information here for those who are interested in creating a comic for the first time, or for those who needs some pointers in an already well-developed process. They won’t tell you what to write, draw, or publish, but they sure give you enough of the “how” to set you on as smooth a path as possible with plenty of appropriate hazard signs along the way. Want to know what’s most important in a comic? They’ve got you covered? What should you research as a writer? How far ahead should you plan? Why should an artist know publishing dimensions? What’s so important about hue and saturation for a colorist? How do I create a flat color layer in Photoshop again? How many copies should I print in a first-run and how? Why can’t I be an angry, self-entitled curmudgeon at conventions? Yup, it’s all here. Big, glossy pages, pictures, examples, and a “Pro Tip” from a host of comic industry veterans on about every other page are all here to help you on your way to comic fame (or at least a load of frustrating fun and hard work)! And if you still want more, check out comfortandadam.com for more self-publishing guides.

I definitely recommend this guide for anyone seriously considering a life in comics.

*I received this book from Blogging for Books for this review. ...more
5

Aug 18, 2019

One of the best books I own on the various steps of creating a comic book. Very informative. A great resource to anyone that makes comics.
5

May 30, 2017

An informative, useful & entertaining book for those interested in comics and how they are made. I did find Ch. 4 & 5 difficult to get through, but that's more due to my lack of familiarity with and access to Photoshop and Illustrator than the text.
4

Oct 20, 2018

Do you know how hard it is to find a comic creation or self publishing guide that actually has helpful information? I've flipped through a bunch of books from the library on this subject, but none of them has had such practically useful information as this one. I bought myself a copy off Amazon because the tips and tricks in here are so great, and I want to make sure I have this info available whenever I need. I would definitely recommend this if you're even so much as curious about creating and Do you know how hard it is to find a comic creation or self publishing guide that actually has helpful information? I've flipped through a bunch of books from the library on this subject, but none of them has had such practically useful information as this one. I bought myself a copy off Amazon because the tips and tricks in here are so great, and I want to make sure I have this info available whenever I need. I would definitely recommend this if you're even so much as curious about creating and self-publishing comics or manga. This book won't teach you how to draw the artwork (there are plenty of other great books out there for that) but it will help you learn to write a comic script, arrange panels and dialogue balloons properly, color, letter, and publish your work. ...more

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